The conference is scheduled to be held in Bali, Indonesia during May 21-23, 2021. However, as coronavirus was spreading and restrictions would not allow for an on-site conference, we were prepared to run the conference in fully online mode, with virtual session rooms and facilities for online presentation of talks, so that the attendees will have an experience very close to the real conference. All the participants are requested to prepare the presentation as well and display online.
All accepted papers have been published into conference proceedings by ACM (ISBN: 978-1-4503-9035-4), which will be included in ACM Digital Library and will be indexed by EI Compendex and Scopus.
Even though the conference has been held online and the participants cannot meet face by face, however, the enthusiasm of professionals in academia has not diminished. The keynote speakers and authors communicated actively. In addition, congratulated to the below five authors who have been selected as the best presentation.
Paper Title: Students’ Perceptions of Gamification: A Case Study in Business Courses at an Institution of Higher Education
Presenter: Ly Duy Nguyen, FPT University, Vietnam
Paper Title: Experimental Teaching Reform of Computer Graphics Oriented to GPU
Presenter: Ying Cheng, Huazhong University of Science and Technology, China
Paper Title: Transferring Online Presentation Slides to an Easy-to-Prepare and Effective Laboratory Learning Package
Presenter: Theerasak Rojanarata, Faculty of Pharmacy, Silpakorn University, Thailand
Paper Title: Impact of 7E Inquiry Segments in A Mixed Online Learning Environment
Presenter: Denis Dyvee R. Errabo, De La Salle University, Philippines
Paper Title: Factors affecting students' study results in academic credit systems at public universities in Vietnam
Presenter: Nam Van Kieu, FPT University, Vietnam
Here we just share some photos of the virtual conference.